Ouverture du PTR : Améliorations diverses, modifications d'équilibrage et corrections de bugs

Mode observateur, Icones, Capacités, Invulnérabilité, ARAM, Interface...
Arkentass | 23/10/2023 à 19h55 - 18

Le PTR d'Heroes ouvre à nouveau ses portes avec cette fois-ci diverses améliorations, modifications d'équilibrage et corrections de bugs. Retrouvez les détails dès à présent dans le patch notes ci-dessous.


Patch notes PTR

General

Observer UI

  • D.Va's Mech Healthbar is now displayed in the observer interface's top bar.
  • Misha's Healthbar is now displayed in the observer interface's top bar.
  • The Lost Vikings Healthbars are now displayed in the observer interface's top bar.
  • XP Globes are now displayed as Blue for the left team and Gray for the right team.

Icons

  • Abathur
    • Changed Icon color for Locust Strain.
  • Anub'arak
    • Changed Icon color for Chitinous Plating.
  • Blaze
    • Incinerator Gauntlets Icon changed to non-Heroes Damage from Basic Attacks.
  • Cassia
    • Martial Law Icon changed to Searing Damage from Basic Attacks.
    • Changed Icon color for Ball Lightning.
    • Changed Icon color for Valkrie.
  • Dehaka
    • Changed Icon color for Elongated Tonuge.
  • Diablo
    • Changed Icon for Soul Shield to be different than Spell Shields.
  • Genji
    • Changed Icon color for Zanshin.
  • Jaina
    • Changed Improved Ice Block Button to be normal Ice Block.
  • Illidan
    • Fiery Brand Icon changed to Searing Damage from Basic Attacks.
  • Muradin
    • Changed Icon color for Perfect Storm.
  • Nova
    • Changed Icon color for Rapid Projection.
  • Sonya
    • Rampage Icon changed to Cooldown Reduction from Basic Attacks.
  • Sylvanas
    • Remorseless Icon changed to Range Increase for Basic Attacks.
  • The Lost Vikings
    • Nordic Attack Squad Icon changed to Searing Damage from Basic Attacks.
  • Tychus
    • Sizzlin' Attacks Icon changed to Searing Damage from Basic Attacks.
  • Tyrande
    • Shooting Star Icon changed to Range Increase for Basic Attacks.
  • Valla
    • Manticore Icon changed to Searing Damage from Basic Attacks.
  • Whitemane
    • Changed Icon color for Saintly Greatstaff.
  • Zarya
    • Feel the Heat Icon changed to Damage Increase from Basic Attacks.

Abilities

  • Bounce
    • Abilities that Bounce will require all targets to be visible.
  • Cleave
    • Abilities that Cleave will reveal the area and does not require target to be visibile.
  • Splash
    • Abilities that Splash will reveal the area and does not require target to be visibile.

Invulnerability

  • Johanna
    • Blessed Shield no longer hits Invulnerable enemies.
  • Junkrat
    • Frag Launcher no longer hits Invulnerable enemies.
  • Kael'thas
    • Gravity Lapse no longer hits Invulnerable enemies.
  • Li-Ming
    • Magic Missiles no longer hits Invulnerable enemies.
  • Nazeebo
    • Plague of Toads no longer hits Invulnerable enemies.
  • Tracer
    • Parting Gift no longer hits Invulnerable enemies.

ARAM

  • Increased experience given by Experience Globes.

UI

  • Floating Combat Text for Experience earned from killing blows now has a gold color.


Balance Update

General

  • Adjusted difficulty levels for a number of Heroes.

Heroes

  • Samuro
    • Increased Windwalk healing from 1% per second to 3% per second.
    • Decreased Way of the Wind healing from 5% on cast to 4% on cast.


Bug Fixes

General

  • Fixed an issue that caused Evading targets to still lose armor to Hellbats and Gnolls.
  • Fixed an issue that caused ARAM maps to use different XP systems.

Heroes

  • Abathur
    • Fixed an issue that caused Abathur's Monstrosity to gain an additional 0.02 damage per stack.
    • Toxic Next no longer reveals attackers while Arming.
  • Anduin
    • Moral Compass is now considered Splash damage and will not hit targets Immune to AOE.
  • Blaze
    • Combustion now reveals area it affects.
    • Fixed an issue that caused Heat Treatment to not match the damage dealt by Pyromania.
    • Fixed an issue where Oil Spill granted more vision than intended.
    • Flame Stream now reveals targets hit.
  • Brightwing
    • Invisible Friends now displays a healing over time preview.
    • Phase Shift's heal now happens after teleportation instead of at the same time.
    • Unstable Anomaly now reveals the area it affects and enemies it hits.
  • Butcher
    • Cleaver AOE no longer reveals targets hit.
    • Fixed an issue that caused Butcher to lose more than intended stacks of Fresh Meat when killed.
    • Furnace Blast now reveals targets hit.
    • No longer revealed when Lamb of the Slaughter damages an enemy.
  • Cassia
    • Fend now reveals targets hit.
    • Fixed an issue that caused Lightning Fury Bolts cast from Static Electricity and Lightning Fury to be inconsistently determined.
    • Fixed an issue that caused Lightning Fury Bolts generated by Static Electricity to not heal for the appropriate amount with Ring of the Leech.
    • Fixed an issue where Lightning Fury Bolts were not displaying as critical hits against Blinded enemies.
    • Martial Law no longer damages Heroes while Blinded.
    • Surge of Light now reveals the area it affects and enemies that it hits.
  • ChoGall
    • Consuming Blaze now reveals targets when applied.
    • Consuming Blaze will now interrupt channels that are interrupted by damage when applied.
    • Dread Orb no longer has an abnormal vision height.
    • Dread Orb now reveals targets hit.
    • Fixed an issue that caused Cthun's Gift to Slow while Blinded.
    • Fuel for the Flame no longer deals damage to evading enemies near the Basic Attack target.
    • Fuel for the Flame no longer deals damage to the target of Basic Attacks while Blinded.
    • Fuel for the Flame no longer display as critical damage against Heroes.
    • Runic Blast now reveals targets hit.
    • Shadowbolt Volley no longer has an abnormal vision height.
    • Shadowbolt Volley now reveals targets hit.
    • Shadowflame now reveals targets hit.
    • Twisting Nether now reveals targets hit.
    • The Will of Gall is now treated as a Quest talent and displays the progress in the talents tab.
  • Chromie
    • Fixed an issue that caused Sand Echo's Basic Attacks to grant stacks while Blinded.
    • Shifting Sands will no longer be removed upon death.
    • Time Trap will no longer prevent Allies from being revealed temporarily.
    • Time Troubles' Armor granted to allies will no longer be removed by Stasis.
    • Unravelling's Armor debuff will now be removed by Stasis.
  • Deathwing
    • Death Drop's Armor Reduction is now removed by Stasis.
    • Gaze Onto Destruction no longer reduces the damage of non-Heroes hit.
  • Deckard
    • Fixed an issue where Horadric Staff does not consume the cooldown when used on an Evading target.
    • Fixed an issue where Potion of Shielding increased Deckard's Self Healing.
    • Fixed an issue where Scroll of Sealing revealed targets for 4 seconds when taken.
  • Dehaka
    • Burrow no longer prevents allied abilities from affecting Dehaka.
    • Burrow will now cleanse negative effects.
    • Lurker Strain no longer reveals area around knocked back targets.
    • Lurker Strain now reveals targets hit.
    • Lurker Strain's Knockback will no longer function as a Stun.
  • Diablo
    • Dying Breath will now display as Apocalypse on the Death Recap.
    • Fixed an issue that caused Black Soulstone to be multiplicative with other health bonuses.
  • D.Va
    • Defense Matrix now works on Zagara's Banelings.
  • Falstad
    • BOOMerang's Armor Reduction is now removed by Stasis.
    • Hammerang now reveals targets hit on return.
    • Hammerang's explosion no longer displays as a crit after selecting BOOMerang.
    • Hammerang's reactivation explosion now reveals targets hit.
  • Fenix
    • Fixed an issue that caused Divert Power: Weapons to be refreshed while Blinded.
    • Fixed an issue that could cause Mobile Offensive to not apply when moving.
    • Phase Bomb Splash damage now consumes Block charges.
  • Garrosh
    • Decimate now reveals targets hit.
    • Into the Fray now shows up on Garrosh's Try screen.
    • Wrecking Ball and Into the Fray now reveal targets hit.
  • Gazlowe
    • Adjusted Ark Reaktor damage to 36.
    • EZ-PZ Dimensional Ripper can now have the cooldown announced to your team.
    • Mecha-Lord no longer grants Armor while Blinded.
  • Genji
    • Fixed an issue where Deflect did not grant full Self Healing score when preventing damage.
  • Greymane
    • Fixed an issue that caused Alpha Killer to be capable of activating on-hit effects on Invulnerable enemies.
    • Fixed an issue that caused Go For the Throat to apply the incorrect cooldown to Disengage with Running Wild selected.
    • Removed dual block visual from Thick Skin.
  • Gul'dan
    • Fixed self-healing bonus from Hunger for Power.
    • Pursuit of Flame is no longer visible through fog.
  • Hanzo
    • Fixed an issue that allowed players to fire Storm Bow at maximum range without charging.
    • Fixed an issue that caused Sharpened Arrowheads to not reduce Armor while Blinded when applied with Storm Bow.
    • Fixed an issue that caused Sharpened Arrowheads to reduce Armor before damage is dealt with Storm Bow.
  • Jaina
    • Fixed an issue that caused Frost Bolt to hit targets behind Frost Bolt.
    • Fixed an issue that caused Frost Shards to allow more than 2 additional targets to be hit.
    • Frostbite Armor now has a block visual.
  • Johanna
    • Blessed Hammer now reveals the area it affects.
    • Fixed an issue where Blessed Momentum stacks multiplicatively instead of additvely with other attack speed modifiers.
    • Heaven's Fury no longer prevents allies from being revealed.
  • Junkrat
    • Fixed an issue that caused Junkrat's Frag Launcher to gain 0.002 damage per stack of Taste for Explosions.
    • Splash damage now consumes Block charges.
  • Kel'Thuzad
    • Deathchill will no longer activate if the target loses Root or Slow by becoming Unstoppable.
    • Fixed an issue that caused Basic Attacks against Rooted Heroes to activate Icy Grasp.
    • Fixed an issue that caused Basic Attacks against Rooted targets to activate Hungering Cold.
    • Fixed an issue that caused Kel'Thuzad's buttons to light up when getting 15 baseline quest stacks.
    • Fixed an issue that caused Power of Icecrown's damage increase to be lost upon death.
  • Kerrigan
    • Fixed an issue that caused Kerrigan's Self Healing to increase when she gains Assimilation Shields.
    • Fury of the Swarm no longer reveals targets.
    • Impaling Blades now reveals targets hit.
    • Primal Grasp's Pulse now reveals targets hit.
    • Psionic Shift now reveals targets hit.
    • Ultralisk Splash damage reveals targets.
  • Kharazim
    • Fixed an issue that caused Insight to progress while Blinded.
  • Leoric
    • Buried Alive can no longer have its duration reduced.
    • Drain Essence no longer increases his Self Healing score.
    • Deckard's Rejuvenation is now removed on Undying.
    • Fixed an issue where Leoric could receive Tyrande's Shadowstalk Healing when Undying was active, thereby reducing his respawn timer.
    • Ossein Renewal can no longer be cast while Undying is active.
    • Drain Hope, Drain Essence, and March of the Black King are now removed if the target enters a vehicle.
  • Li-Ming
    • Fixed an issue that caused Tal Rasha's Elements to prevent Force Armor from granting Block charges.
    • Fixed an issue where Aether Walker would sometime not reset correctly.
  • Lt. Morales
    • Medi Drone no longer heals Heroes in Undying state.
  • Lunara
    • Fixed an issue that caused Invigorating Spores to be capable of activating on-hit effects on Invulnerable enemies.
    • Fixed an issue that caused Invigorating Spores to deal percent damage while Blinded.
    • Fixed an issue that caused Nature's Toxin to be applied before damage dealt.
  • Maiev
    • Fixed an issue that caused Basic Attacks while Blinded to increase Vengeful Knives damage.
    • Fixed an issue that caused Umbral Bind to not increase Vengeful Knives damage .
  • Mal'Ganis
    • Winged Guard now has a block visual.
  • Malthael
    • Ethereal Existence now has a block visual at max stacks.
  • Mei
    • Fixed an issue that caused Cooling Servos to Slow while Blinded.
    • Fixed an issue that caused Mei's Induce Hibernation Talent to reduce damage of non-Heroes.
    • Skating Away now has a block visual.
  • Murky
    • Fixed an issue that caused Big Tuna Kahuna to be multiplicative with other health bonuses.
    • Octograb now reveals the target instead of the area around the target.
    • Pufferfish now reveals targets hit.
    • Slime now reveals targets hit.
    • While revealed, Murky will no longer reveal the area around him when his Egg is slain.
  • Nova
    • Anti-Armor Shells is now removed by Stasis.
    • Anti-Armor Shells now applies debuff after damage.
    • Explosive Snipe now reveals targets hit.
    • Fixed an issue that caused Anti-Armor Shells to display an incorrect damage value for Nova's Holo Decoys.
    • Holo Decoys no longer reveals area when killed.
    • Holo Decoys are now visible from the center of the unit instead of their border.
    • Precision Strike now reveals targets hit.
    • Snipe no longer reveals around target.
    • Triple Tap no longer reveals area around the target, and the target is now revealed for 2 seconds afterwards, up from 1.3 seconds.
  • Orphea
    • Fixed an issue that caused Dead Magic to splash to Evading targets.
    • Fixed an issue that caused Empowered Eldritch Conduit to be lost on death.
    • Fixed an issue that caused Empowered Eldritch Conduit to not be granted when going from 7 or 8 stacks to 10.
    • Fixed an issue that caused Eternal Feast to hit dead objects.
  • Probius
    • Fixed an issue that caused Pylon Overcharge to deal additional damage when Construct Additional Pylons is selected.
  • Qhira
    • Basic Attacks will no longer reveal targets hit.
    • Blood Rage's activation no longer grants Fatal Wounds progress.
    • Fixed an issue that caused Finishing Touch to grant attack speed on attacks that bring the target below 50% health.
    • Fixed an issue that caused Finishing Touch to grant attack speed while Blinded.
    • Fixed an issue that caused Upstage to not apply if the targets were killed by the activation damage.
    • Fixed an issue that caused Your Pain, My Gain to grant Armor while Blinded.
  • Ragnaros
    • Cauterize Wounds now displays on the Death Recap correctly.
    • Fixed an issue that caused Empower Sulfuras to not reduce the cooldown of Blistering Attacks on non-Heroes.
    • Tempered Flame no longer increases Self Healing on application.
    • Lava Wave can no longer pickup or magnetize Experience Globes.
  • Raynor
    • Fixed an issue that caused Execute Orders to not display in the Death Recap.
    • Fixed an issue that caused Give Em' Some Pepper damage to behaving incorrectly.
  • Rehgar
    • Fixed duration of Totemic Projection.
    • Fixed an issue that caused Hunger of the Wolf to deal damage and heal while Blinded.
  • Rexxar
    • Fixed an issue that caused Kill Command's damage bonus to be multiplicative.
    • Fixed an issue that caused Misha to not gain Primal Intimidation's Passive on respawn.
    • Fixed an issue where Unleash the Boars was not affected by some damage modifications.
  • Samuro
    • Burning Blade is now Splash damage.
    • Way of the Wind now increases Self Healing intead of Healing.
  • Sonya
    • Leap now also grants Unstoppable when used at minimum distance.
  • Stukov
    • Fixed an issue that caused Reactive Ballistospores to not work correctly with cooldown resets.
  • Sylvanas
    • Deafening Blast now applies Black Arrows if active.
    • Deafening Blast now reveals targets hit.
    • Fixed an issue that caused Evasive Fire to be refreshed while Blinded.
    • Fixed an issue that caused Lost Soul to reduce cooldowns while Blinded.
    • Fixed an issue that caused Overwhelming Affliction to apply the slow to a Remorseless target when firing at a target with 3 stacks.
    • Fixed an issue that caused Possession to give more XP than intended for Catapults.
    • Fixed an issue that caused Remorseless to not apply Black Arrows while Blinded.
    • Fixed an issue that caused Remorseless to not Stun enemies while Black Arrows is active.
    • Fixed an issue that caused Remorseless to not Stun Mercenaries with 3 stacks of Black Arrows and Merenary Queen.
    • Might of the Banshee Queen is no longer removed on death.
    • Wailing Arrow no longer reveals area around Sylvanas when cast.
    • Wailing Arrow now reveals the area of detonation.
  • Tassadar
    • Archon no longer applies armor reduction while Blinded.
    • Archon Splash damage no longer reveals targets hit.
    • Archon's Armor reduction is now removed by Stasis.
    • Feedback's Armor reduction is now removed by Stasis.
    • Fixed an issue that caused Oracle to not show in the Death Recap.
    • Khaydarin Amulet will now reveal while active after the attack expires.
  • Thrall
    • Feral Resilience now has a block visual.
  • The Lost Vikings
    • Hunka' Burning Olaf now reveals target instead of the area around the target.
    • It's a Sabotage can no longer be applied while Erik is Blinded.
    • Nordic Attack Squad now shows in recap.
    • Viking Bribery stack count is no longer visible on the scoreboard to other players.
  • Tracer
    • Bullet Spray now reveals targets hit.
    • Fixed an issue that caused Composition B and Quantum Spike to deal percent damage to non-Heroes.
    • Heavy Handed's Armor is now removed by Stasis.
    • If Locked and Loaded has been activated, then the floating text for completing the reload will display as a crit.
    • Is That a Healthpack can no longer heal Vehicles.
    • Locked and Loaded no longer causes Basic Attacks to display as a crit.
    • Ricochet will no longer reveal targets hit (Tracer Rounds will still apply if taken).
    • Telefrag no longer reduces the cooldown of Recall while Blinded.
    • When Tracer completes a reload, it now displays floating text.
  • Tyrael
    • Archangel's Wrath now reveals targets hit by the explosion.
    • Bound by Law no longer refreshes El'Druin's Might while Blinded.
  • Tyrande
    • Fixed an issue that caused Elune's Chosen to heal for overkill damage.
    • Fixed an issue that caused Self Healing to not increase her Self Healing.
    • Fixed an issue that caused Sentinel to be reset if a Hallucination is killed while revealed.
    • Fxied an issue where Mark of Mending was not healing Evading targets.
  • Uther
    • Divine Storm now reveals targets hit instead of area around targets hit.
    • Divine Storm now reveals the area it affects.
    • Holy Radiance now reveals enemies hit.
    • Holy Radiance reveal updated to match area of effect.
  • Valeera
    • Ambush now reveals the target for 2 seconds.
    • Blade Flurry now reveals targets for 2 seconds.
    • Blade Flurry now reveals the area it affects.
    • Cheap Shot now reveals the target for 2 seconds.
    • Eviscerate now reveals the target for 2 seconds.
    • Fixed an issue where Garrote's damage displayed incorrectly in the Death Recap.
    • Garrote now reveals the target for 2 seconds.
    • Sinister Strike now reveals the target for 2 seconds.
  • Varian
    • Fixed an issue that caused Juggernaut to be capable of activating on-hit effects on Invulnerable enemies.
    • Fixed an issue that caused Varian's Victory Rush button to be grayed out.
    • Master At Arms now reveals targets hit and the area affected.
  • Whitemane
    • Clemency no longer reveals the area around the heal target.
    • Divine Reckoning now reveals targets hit.
    • Inquisition and Shared Punishment now reveal the target for 2 seconds after expiring.
    • Inquisition now reveals the target instead of the area around the target.
    • Searing Lash now reveals targets hit.
  • Xul
    • Shackler no longer reveals the area it affects.
  • Yrel
    • Aegis of Light no longer reveals area it affects.
    • Avenging Wrath now reveals targets hit.
    • Dauntless now has a block visual.
    • Holy Wrath now consumes Block charges.
    • Righteous Hammer now reveals targets hit.
    • Vindication now reveals targets hit.
  • Zarya
    • Explosive Barrier now reveals the area and targets.
    • Fixing an issue where Zarya's Defensive Shielding did not stack correctly with other blocks.
    • Splash damage no longer reveals targets.
  • Zeratul
    • Cleave now reveals the area it affects.
  • Zul'jin
    • Buzzsaw now reveals targets hit for 2 seconds.
    • Grievous Throw now reveals targets hit for 2 seconds.
    • Guillotine now reveals targets hit.
    • Twin Cleave now reveals targets hit.
    • Wrong Place Wrong Time now reveals targets hit for 2 seconds.
Tags : Heroes PTR Heroes
Source : Blizzard
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