Ouverture du PTR : Améliorations diverses, modifications d'équilibrage et corrections de bugs
Mode observateur, Icones, Capacités, Invulnérabilité, ARAM, Interface...

Le PTR d'Heroes ouvre à nouveau ses portes avec cette fois-ci diverses améliorations, modifications d'équilibrage et corrections de bugs. Retrouvez les détails dès à présent dans le patch notes ci-dessous.
Patch notes PTR
General
Observer UI
- D.Va's Mech Healthbar is now displayed in the observer interface's top bar.
- Misha's Healthbar is now displayed in the observer interface's top bar.
- The Lost Vikings Healthbars are now displayed in the observer interface's top bar.
- XP Globes are now displayed as Blue for the left team and Gray for the right team.
Icons
- Abathur
- Changed Icon color for Locust Strain.
- Anub'arak
- Changed Icon color for Chitinous Plating.
- Blaze
- Incinerator Gauntlets Icon changed to non-Heroes Damage from Basic Attacks.
- Cassia
- Martial Law Icon changed to Searing Damage from Basic Attacks.
- Changed Icon color for Ball Lightning.
- Changed Icon color for Valkrie.
- Dehaka
- Changed Icon color for Elongated Tonuge.
- Diablo
- Changed Icon for Soul Shield to be different than Spell Shields.
- Genji
- Changed Icon color for Zanshin.
- Jaina
- Changed Improved Ice Block Button to be normal Ice Block.
- Illidan
- Fiery Brand Icon changed to Searing Damage from Basic Attacks.
- Muradin
- Changed Icon color for Perfect Storm.
- Nova
- Changed Icon color for Rapid Projection.
- Sonya
- Rampage Icon changed to Cooldown Reduction from Basic Attacks.
- Sylvanas
- Remorseless Icon changed to Range Increase for Basic Attacks.
- The Lost Vikings
- Nordic Attack Squad Icon changed to Searing Damage from Basic Attacks.
- Tychus
- Sizzlin' Attacks Icon changed to Searing Damage from Basic Attacks.
- Tyrande
- Shooting Star Icon changed to Range Increase for Basic Attacks.
- Valla
- Manticore Icon changed to Searing Damage from Basic Attacks.
- Whitemane
- Changed Icon color for Saintly Greatstaff.
- Zarya
- Feel the Heat Icon changed to Damage Increase from Basic Attacks.
Abilities
- Bounce
- Abilities that Bounce will require all targets to be visible.
- Cleave
- Abilities that Cleave will reveal the area and does not require target to be visibile.
- Splash
- Abilities that Splash will reveal the area and does not require target to be visibile.
Invulnerability
- Johanna
- Blessed Shield no longer hits Invulnerable enemies.
- Junkrat
- Frag Launcher no longer hits Invulnerable enemies.
- Kael'thas
- Gravity Lapse no longer hits Invulnerable enemies.
- Li-Ming
- Magic Missiles no longer hits Invulnerable enemies.
- Nazeebo
- Plague of Toads no longer hits Invulnerable enemies.
- Tracer
- Parting Gift no longer hits Invulnerable enemies.
ARAM
- Increased experience given by Experience Globes.
UI
- Floating Combat Text for Experience earned from killing blows now has a gold color.
Balance Update
General
- Adjusted difficulty levels for a number of Heroes.
Heroes
- Samuro
- Increased Windwalk healing from 1% per second to 3% per second.
- Decreased Way of the Wind healing from 5% on cast to 4% on cast.
Bug Fixes
General
- Fixed an issue that caused Evading targets to still lose armor to Hellbats and Gnolls.
- Fixed an issue that caused ARAM maps to use different XP systems.
Heroes
- Abathur
- Fixed an issue that caused Abathur's Monstrosity to gain an additional 0.02 damage per stack.
- Toxic Next no longer reveals attackers while Arming.
- Anduin
- Moral Compass is now considered Splash damage and will not hit targets Immune to AOE.
- Blaze
- Combustion now reveals area it affects.
- Fixed an issue that caused Heat Treatment to not match the damage dealt by Pyromania.
- Fixed an issue where Oil Spill granted more vision than intended.
- Flame Stream now reveals targets hit.
- Brightwing
- Invisible Friends now displays a healing over time preview.
- Phase Shift's heal now happens after teleportation instead of at the same time.
- Unstable Anomaly now reveals the area it affects and enemies it hits.
- Butcher
- Cleaver AOE no longer reveals targets hit.
- Fixed an issue that caused Butcher to lose more than intended stacks of Fresh Meat when killed.
- Furnace Blast now reveals targets hit.
- No longer revealed when Lamb of the Slaughter damages an enemy.
- Cassia
- Fend now reveals targets hit.
- Fixed an issue that caused Lightning Fury Bolts cast from Static Electricity and Lightning Fury to be inconsistently determined.
- Fixed an issue that caused Lightning Fury Bolts generated by Static Electricity to not heal for the appropriate amount with Ring of the Leech.
- Fixed an issue where Lightning Fury Bolts were not displaying as critical hits against Blinded enemies.
- Martial Law no longer damages Heroes while Blinded.
- Surge of Light now reveals the area it affects and enemies that it hits.
- ChoGall
- Consuming Blaze now reveals targets when applied.
- Consuming Blaze will now interrupt channels that are interrupted by damage when applied.
- Dread Orb no longer has an abnormal vision height.
- Dread Orb now reveals targets hit.
- Fixed an issue that caused Cthun's Gift to Slow while Blinded.
- Fuel for the Flame no longer deals damage to evading enemies near the Basic Attack target.
- Fuel for the Flame no longer deals damage to the target of Basic Attacks while Blinded.
- Fuel for the Flame no longer display as critical damage against Heroes.
- Runic Blast now reveals targets hit.
- Shadowbolt Volley no longer has an abnormal vision height.
- Shadowbolt Volley now reveals targets hit.
- Shadowflame now reveals targets hit.
- Twisting Nether now reveals targets hit.
- The Will of Gall is now treated as a Quest talent and displays the progress in the talents tab.
- Chromie
- Fixed an issue that caused Sand Echo's Basic Attacks to grant stacks while Blinded.
- Shifting Sands will no longer be removed upon death.
- Time Trap will no longer prevent Allies from being revealed temporarily.
- Time Troubles' Armor granted to allies will no longer be removed by Stasis.
- Unravelling's Armor debuff will now be removed by Stasis.
- Deathwing
- Death Drop's Armor Reduction is now removed by Stasis.
- Gaze Onto Destruction no longer reduces the damage of non-Heroes hit.
- Deckard
- Fixed an issue where Horadric Staff does not consume the cooldown when used on an Evading target.
- Fixed an issue where Potion of Shielding increased Deckard's Self Healing.
- Fixed an issue where Scroll of Sealing revealed targets for 4 seconds when taken.
- Dehaka
- Burrow no longer prevents allied abilities from affecting Dehaka.
- Burrow will now cleanse negative effects.
- Lurker Strain no longer reveals area around knocked back targets.
- Lurker Strain now reveals targets hit.
- Lurker Strain's Knockback will no longer function as a Stun.
- Diablo
- Dying Breath will now display as Apocalypse on the Death Recap.
- Fixed an issue that caused Black Soulstone to be multiplicative with other health bonuses.
- D.Va
- Defense Matrix now works on Zagara's Banelings.
- Falstad
- BOOMerang's Armor Reduction is now removed by Stasis.
- Hammerang now reveals targets hit on return.
- Hammerang's explosion no longer displays as a crit after selecting BOOMerang.
- Hammerang's reactivation explosion now reveals targets hit.
- Fenix
- Fixed an issue that caused Divert Power: Weapons to be refreshed while Blinded.
- Fixed an issue that could cause Mobile Offensive to not apply when moving.
- Phase Bomb Splash damage now consumes Block charges.
- Garrosh
- Decimate now reveals targets hit.
- Into the Fray now shows up on Garrosh's Try screen.
- Wrecking Ball and Into the Fray now reveal targets hit.
- Gazlowe
- Adjusted Ark Reaktor damage to 36.
- EZ-PZ Dimensional Ripper can now have the cooldown announced to your team.
- Mecha-Lord no longer grants Armor while Blinded.
- Genji
- Fixed an issue where Deflect did not grant full Self Healing score when preventing damage.
- Greymane
- Fixed an issue that caused Alpha Killer to be capable of activating on-hit effects on Invulnerable enemies.
- Fixed an issue that caused Go For the Throat to apply the incorrect cooldown to Disengage with Running Wild selected.
- Removed dual block visual from Thick Skin.
- Gul'dan
- Fixed self-healing bonus from Hunger for Power.
- Pursuit of Flame is no longer visible through fog.
- Hanzo
- Fixed an issue that allowed players to fire Storm Bow at maximum range without charging.
- Fixed an issue that caused Sharpened Arrowheads to not reduce Armor while Blinded when applied with Storm Bow.
- Fixed an issue that caused Sharpened Arrowheads to reduce Armor before damage is dealt with Storm Bow.
- Jaina
- Fixed an issue that caused Frost Bolt to hit targets behind Frost Bolt.
- Fixed an issue that caused Frost Shards to allow more than 2 additional targets to be hit.
- Frostbite Armor now has a block visual.
- Johanna
- Blessed Hammer now reveals the area it affects.
- Fixed an issue where Blessed Momentum stacks multiplicatively instead of additvely with other attack speed modifiers.
- Heaven's Fury no longer prevents allies from being revealed.
- Junkrat
- Fixed an issue that caused Junkrat's Frag Launcher to gain 0.002 damage per stack of Taste for Explosions.
- Splash damage now consumes Block charges.
- Kel'Thuzad
- Deathchill will no longer activate if the target loses Root or Slow by becoming Unstoppable.
- Fixed an issue that caused Basic Attacks against Rooted Heroes to activate Icy Grasp.
- Fixed an issue that caused Basic Attacks against Rooted targets to activate Hungering Cold.
- Fixed an issue that caused Kel'Thuzad's buttons to light up when getting 15 baseline quest stacks.
- Fixed an issue that caused Power of Icecrown's damage increase to be lost upon death.
- Kerrigan
- Fixed an issue that caused Kerrigan's Self Healing to increase when she gains Assimilation Shields.
- Fury of the Swarm no longer reveals targets.
- Impaling Blades now reveals targets hit.
- Primal Grasp's Pulse now reveals targets hit.
- Psionic Shift now reveals targets hit.
- Ultralisk Splash damage reveals targets.
- Kharazim
- Fixed an issue that caused Insight to progress while Blinded.
- Leoric
- Buried Alive can no longer have its duration reduced.
- Drain Essence no longer increases his Self Healing score.
- Deckard's Rejuvenation is now removed on Undying.
- Fixed an issue where Leoric could receive Tyrande's Shadowstalk Healing when Undying was active, thereby reducing his respawn timer.
- Ossein Renewal can no longer be cast while Undying is active.
- Drain Hope, Drain Essence, and March of the Black King are now removed if the target enters a vehicle.
- Li-Ming
- Fixed an issue that caused Tal Rasha's Elements to prevent Force Armor from granting Block charges.
- Fixed an issue where Aether Walker would sometime not reset correctly.
- Lt. Morales
- Medi Drone no longer heals Heroes in Undying state.
- Lunara
- Fixed an issue that caused Invigorating Spores to be capable of activating on-hit effects on Invulnerable enemies.
- Fixed an issue that caused Invigorating Spores to deal percent damage while Blinded.
- Fixed an issue that caused Nature's Toxin to be applied before damage dealt.
- Maiev
- Fixed an issue that caused Basic Attacks while Blinded to increase Vengeful Knives damage.
- Fixed an issue that caused Umbral Bind to not increase Vengeful Knives damage .
- Mal'Ganis
- Winged Guard now has a block visual.
- Malthael
- Ethereal Existence now has a block visual at max stacks.
- Mei
- Fixed an issue that caused Cooling Servos to Slow while Blinded.
- Fixed an issue that caused Mei's Induce Hibernation Talent to reduce damage of non-Heroes.
- Skating Away now has a block visual.
- Murky
- Fixed an issue that caused Big Tuna Kahuna to be multiplicative with other health bonuses.
- Octograb now reveals the target instead of the area around the target.
- Pufferfish now reveals targets hit.
- Slime now reveals targets hit.
- While revealed, Murky will no longer reveal the area around him when his Egg is slain.
- Nova
- Anti-Armor Shells is now removed by Stasis.
- Anti-Armor Shells now applies debuff after damage.
- Explosive Snipe now reveals targets hit.
- Fixed an issue that caused Anti-Armor Shells to display an incorrect damage value for Nova's Holo Decoys.
- Holo Decoys no longer reveals area when killed.
- Holo Decoys are now visible from the center of the unit instead of their border.
- Precision Strike now reveals targets hit.
- Snipe no longer reveals around target.
- Triple Tap no longer reveals area around the target, and the target is now revealed for 2 seconds afterwards, up from 1.3 seconds.
- Orphea
- Fixed an issue that caused Dead Magic to splash to Evading targets.
- Fixed an issue that caused Empowered Eldritch Conduit to be lost on death.
- Fixed an issue that caused Empowered Eldritch Conduit to not be granted when going from 7 or 8 stacks to 10.
- Fixed an issue that caused Eternal Feast to hit dead objects.
- Probius
- Fixed an issue that caused Pylon Overcharge to deal additional damage when Construct Additional Pylons is selected.
- Qhira
- Basic Attacks will no longer reveal targets hit.
- Blood Rage's activation no longer grants Fatal Wounds progress.
- Fixed an issue that caused Finishing Touch to grant attack speed on attacks that bring the target below 50% health.
- Fixed an issue that caused Finishing Touch to grant attack speed while Blinded.
- Fixed an issue that caused Upstage to not apply if the targets were killed by the activation damage.
- Fixed an issue that caused Your Pain, My Gain to grant Armor while Blinded.
- Ragnaros
- Cauterize Wounds now displays on the Death Recap correctly.
- Fixed an issue that caused Empower Sulfuras to not reduce the cooldown of Blistering Attacks on non-Heroes.
- Tempered Flame no longer increases Self Healing on application.
- Lava Wave can no longer pickup or magnetize Experience Globes.
- Raynor
- Fixed an issue that caused Execute Orders to not display in the Death Recap.
- Fixed an issue that caused Give Em' Some Pepper damage to behaving incorrectly.
- Rehgar
- Fixed duration of Totemic Projection.
- Fixed an issue that caused Hunger of the Wolf to deal damage and heal while Blinded.
- Rexxar
- Fixed an issue that caused Kill Command's damage bonus to be multiplicative.
- Fixed an issue that caused Misha to not gain Primal Intimidation's Passive on respawn.
- Fixed an issue where Unleash the Boars was not affected by some damage modifications.
- Samuro
- Burning Blade is now Splash damage.
- Way of the Wind now increases Self Healing intead of Healing.
- Sonya
- Leap now also grants Unstoppable when used at minimum distance.
- Stukov
- Fixed an issue that caused Reactive Ballistospores to not work correctly with cooldown resets.
- Sylvanas
- Deafening Blast now applies Black Arrows if active.
- Deafening Blast now reveals targets hit.
- Fixed an issue that caused Evasive Fire to be refreshed while Blinded.
- Fixed an issue that caused Lost Soul to reduce cooldowns while Blinded.
- Fixed an issue that caused Overwhelming Affliction to apply the slow to a Remorseless target when firing at a target with 3 stacks.
- Fixed an issue that caused Possession to give more XP than intended for Catapults.
- Fixed an issue that caused Remorseless to not apply Black Arrows while Blinded.
- Fixed an issue that caused Remorseless to not Stun enemies while Black Arrows is active.
- Fixed an issue that caused Remorseless to not Stun Mercenaries with 3 stacks of Black Arrows and Merenary Queen.
- Might of the Banshee Queen is no longer removed on death.
- Wailing Arrow no longer reveals area around Sylvanas when cast.
- Wailing Arrow now reveals the area of detonation.
- Tassadar
- Archon no longer applies armor reduction while Blinded.
- Archon Splash damage no longer reveals targets hit.
- Archon's Armor reduction is now removed by Stasis.
- Feedback's Armor reduction is now removed by Stasis.
- Fixed an issue that caused Oracle to not show in the Death Recap.
- Khaydarin Amulet will now reveal while active after the attack expires.
- Thrall
- Feral Resilience now has a block visual.
- The Lost Vikings
- Hunka' Burning Olaf now reveals target instead of the area around the target.
- It's a Sabotage can no longer be applied while Erik is Blinded.
- Nordic Attack Squad now shows in recap.
- Viking Bribery stack count is no longer visible on the scoreboard to other players.
- Tracer
- Bullet Spray now reveals targets hit.
- Fixed an issue that caused Composition B and Quantum Spike to deal percent damage to non-Heroes.
- Heavy Handed's Armor is now removed by Stasis.
- If Locked and Loaded has been activated, then the floating text for completing the reload will display as a crit.
- Is That a Healthpack can no longer heal Vehicles.
- Locked and Loaded no longer causes Basic Attacks to display as a crit.
- Ricochet will no longer reveal targets hit (Tracer Rounds will still apply if taken).
- Telefrag no longer reduces the cooldown of Recall while Blinded.
- When Tracer completes a reload, it now displays floating text.
- Tyrael
- Archangel's Wrath now reveals targets hit by the explosion.
- Bound by Law no longer refreshes El'Druin's Might while Blinded.
- Tyrande
- Fixed an issue that caused Elune's Chosen to heal for overkill damage.
- Fixed an issue that caused Self Healing to not increase her Self Healing.
- Fixed an issue that caused Sentinel to be reset if a Hallucination is killed while revealed.
- Fxied an issue where Mark of Mending was not healing Evading targets.
- Uther
- Divine Storm now reveals targets hit instead of area around targets hit.
- Divine Storm now reveals the area it affects.
- Holy Radiance now reveals enemies hit.
- Holy Radiance reveal updated to match area of effect.
- Valeera
- Ambush now reveals the target for 2 seconds.
- Blade Flurry now reveals targets for 2 seconds.
- Blade Flurry now reveals the area it affects.
- Cheap Shot now reveals the target for 2 seconds.
- Eviscerate now reveals the target for 2 seconds.
- Fixed an issue where Garrote's damage displayed incorrectly in the Death Recap.
- Garrote now reveals the target for 2 seconds.
- Sinister Strike now reveals the target for 2 seconds.
- Varian
- Fixed an issue that caused Juggernaut to be capable of activating on-hit effects on Invulnerable enemies.
- Fixed an issue that caused Varian's Victory Rush button to be grayed out.
- Master At Arms now reveals targets hit and the area affected.
- Whitemane
- Clemency no longer reveals the area around the heal target.
- Divine Reckoning now reveals targets hit.
- Inquisition and Shared Punishment now reveal the target for 2 seconds after expiring.
- Inquisition now reveals the target instead of the area around the target.
- Searing Lash now reveals targets hit.
- Xul
- Shackler no longer reveals the area it affects.
- Yrel
- Aegis of Light no longer reveals area it affects.
- Avenging Wrath now reveals targets hit.
- Dauntless now has a block visual.
- Holy Wrath now consumes Block charges.
- Righteous Hammer now reveals targets hit.
- Vindication now reveals targets hit.
- Zarya
- Explosive Barrier now reveals the area and targets.
- Fixing an issue where Zarya's Defensive Shielding did not stack correctly with other blocks.
- Splash damage no longer reveals targets.
- Zeratul
- Cleave now reveals the area it affects.
- Zul'jin
- Buzzsaw now reveals targets hit for 2 seconds.
- Grievous Throw now reveals targets hit for 2 seconds.
- Guillotine now reveals targets hit.
- Twin Cleave now reveals targets hit.
- Wrong Place Wrong Time now reveals targets hit for 2 seconds.